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Top 100 Products
01.Genesys Core Rulebook

Genesys Core Rulebook
by Fantasy Flight Games

Face down a dragon as a brave knight, hack into a corporate security system as an elite runner, set sail in your airship. Unlimited adventure awaits you in Genesys, a new roleplaying system designed for a variety of settings and limited only by your imagination. The Genesys experience begins with the Genesys Core Rulebook, which features an explanation of the innovative...   [click here for more]
02.Stars Without Number: Revised Edition

Stars Without Number: Revised Edition
by Sine Nomine Publishing

The year is 3200 and mankind's empire lies in ashes. The Jump Gates fell six hundred years ago, severing the links between the myriad worlds of the human diaspora. Now, the long isolation of the Silence falls away as men and women return to the skies above their scattered worlds. Will you be among them once more? Stars Without Number: Revised...   [click here for more]
03.V20 Beckett's Jyhad Diary

V20 Beckett's Jyhad Diary
by Onyx Path Publishing

It’s ever been a loaded word among vampires. Jyhad is in force everywhere from lofty, perfumed Elysium to cloying, smoke-filled blood feasts. Jyhad’s the eternal game played by elders, Methuselahs, and worse — it’s the agenda of beings so utterly beyond humanity, one such as yourself could scarcely understand its movements.    Luckily for you, you’ve...   [click here for more]
04.Infinity: Infinity RPG Core Book

Infinity: Infinity RPG Core Book
by Modiphius

Discover adventure in the human sphere and beyond! Contains: Infinity RPG core Book + FREE Adventure Quantronic Heat a 40 page adventure featuring a cyber threat to the human sphere for you to enjoy! In the twisted jungles of Paradiso, humanity fights for its survival. The fierce, alien warriors of the Combined Army have poured through the Acheron Gate, descending upon the emerald...   [click here for more]
05.Shadowrun: Dark Terrors (Plot Sourcebook)

Shadowrun: Dark Terrors (Plot Sourcebook)
by Catalyst Game Labs

Piercing the Night You heard the scream. It’s important to remember that. Sometimes, when it’s late, and you hear something that sounds like a scream echoing through dark alleys, you try to convince yourself that it was something else. An animal. An illusion. Anything but what it sounded like. But it was a scream. You heard it, and you’ll hear it again, because in the Sixth World,...   [click here for more]
06.ZWEIHÄNDER Grim & Perilous RPG - Core Book

ZWEIHÄNDER Grim & Perilous RPG - Core Book
by Grim & Perilous Studios

ZWEIHÄNDER Grim & Perilous RPG is a bloodier, grimmer and grittier version of classic tabletop role-playing games you may already familiar with. The community calls this style of gaming the “pathetic aesthetic”, but we simply call it grim & perilous gaming. ZWEIHÄNDER Grim & Perilous RPG is a retro-clone spiritual successor to Warhammer Fantasy Roleplay,...   [click here for more]
07.W20 Pentex Employee Indoctrination Manual

W20 Pentex Employee Indoctrination Manual
by Onyx Path Publishing

POLICIES AND PROCEDURES The Pentex Employee Indoctrination Handbook is the gold-standard corporate guidebook for employees of the world’s finest multi-national corporation and many of their subsidiary companies. This volume contains the main Pentex handbook, along with the Guide to Werewolves, and this year’s round of updated corporate handbooks for our subsidiaries. MONKEYWRENCHED!...   [click here for more]
08.Half Damned

Half Damned
by Onyx Path Publishing

Family? Ha! My mother would show up every few years and suddenly be very into my life. She would take me out of school to take trips with her, or buy me anything I wanted, but she never really listened to me when I tried to talk to her. I’d meet these people, all weird, all terrible, and then she’d be gone again. To say that...   [click here for more]
09.Epic Isometric Bundle

Epic Isometric Bundle
by WarDrumRPG

Epic Isometric Classic set + Advanced set bundle. This set is made possible by my kickstarter backers. Everything you need for a great campaign.+ all seperated map elements. 13 Large themed isometric maps in .jpg format Ancient Catacombs (multi level), Celestial Paths, Crypts Of Hatred, Dark Forest, Grasslands, Night Castle (multi level), The Dark Caves(Multi...   [click here for more]
10.7th Sea: The New World

7th Sea: The New World
by John Wick Presents

Change has come to the people of Aztlan. The Theans arrived one hundred years ago and failed in their ambitions of conquest, but their words and desires changed everything. For the first time in thousands of years, the Aztlani people speak of a unified land. The three old nations vie for dominance of their splintered empire, and their ambitions consume all who walk these lands. This book contains...   [click here for more]
11.The Great Rift

The Great Rift
by Mongoose

The Last Great Unknown in Charted Space Only the boldest dare venture into the depths of the Great Rift, crossing the abyss of empty space to find unexplored star systems and forgotten wonders. Deep in the Great Rift lie ancient mysteries, strange alien races and human cultures who have not seen offworld contact in centuries. Portside rumours speak of giant creatures capable of interstellar...   [click here for more]
12.Vampire: The Masquerade 20th Anniversary Edition

Vampire: The Masquerade 20th Anniversary Edition
by White Wolf

Vampire: The Masquerade exploded into hobby games in 1991 and inspired a generation of fans the likes of which the game industry had never seen before or since. The cultural significance Vampire left on not just the gaming world but on modern vampire-related pop culture can be seen and felt at virtually every turn and in every medium today. Vampire: The Masquerade - 20th Anniversary...   [click here for more]
13.Arms of the Chosen

Arms of the Chosen
by Onyx Path Publishing

Take up the panoply of legendary heroes and lost ages, and awaken the world-shaking might of their Evocations. Before the dawn of time, the Exalted wielded god-metal blades to cast down the makers of the universe. In an ancient epoch of forgotten glories, Creationís greatest artificers forged unimaginable wonders and miracle-machines. Now, in the Age of Sorrows, kingdoms go to war over potent...   [click here for more]
14.W20 Changing Ways

W20 Changing Ways
by Onyx Path Publishing

The Garou Nature The Garou are warriors of Gaia. Part human, part wolf, and part spirit they look like what humans think of as werewolves but are so much more. Though most come into the world as humans or wolves, that state does not last. Wolf-born gain a spark of human intelligence after their Change, while those born to humans must cope with the instincts of a hunter, and the burning...   [click here for more]
15.Blades in the Dark

Blades in the Dark
by One Seven

Winner: 2015 Golden Geek, RPG of the Year Winner: 2016 Indie RPG Award, Game of the Year (also Best Production and Best Support) Blades in the Dark is a tabletop role-playing game about a crew of daring scoundrels seeking their fortunes on the haunted streets of an industrial-fantasy city. There are heists, chases, occult mysteries, dangerous bargains,...   [click here for more]
16.Infinity: Infinity: Player's Guide

Infinity: Infinity: Player's Guide
by Modiphius

Discover adventure in the human sphere and beyond! In the twisted jungles of Paradiso, humanity fights for its survival. The fierce, alien warriors of the Combined Army have poured through the Acheron Gate, descending upon the emerald jungles of the newest colonial world in a seemingly unstoppable torrent. The bestial Morat pound the Paradiso front, where brave men and women fight ceaselessly...   [click here for more]
17.Exalted 3rd Edition

Exalted 3rd Edition
by Onyx Path Publishing

This is the tale of a forgotten age before the seas were bent, when the world was flat and floated atop a sea of chaos. This is the tale of a decadent empire raised up on the bones of the fallen Golden Age, whose splendor it faintly echoed but could not match. This is a tale of primal frontiers, of the restless dead, of jeweled cities ruled openly by spirits in defiance of Heaven’s law. This...   [click here for more]
18.Star Trek Adventures: Core Rulebook

Star Trek Adventures: Core Rulebook
by Modiphius

"Star Trek Adventures finally corrects the injustice of not having a Star Trek game around at the same time Star Trek Discovery is ripping through TV sets and data streams.... the gaming experience feels exactly like Star Trek. Sit on the commander's chair, take a deep breath, and engage. Star Trek is not just back; it is here to stay." RPG.net review Starfleet Needs A New Crew!...   [click here for more]
19.Changeling: The Dreaming 20th Anniversary Edition

Changeling: The Dreaming 20th Anniversary Edition
by Onyx Path Publishing

Judge us not by our seemings for we are never what we appear. Come hither, changelings and join the dream-dance, lest the winter come and the Dreaming pass into memory.   Recall your heritage! Let the games begin!   Twenty years ago, White Wolf published Changeling: the Dreaming, the fifth of their promised five game-lines that together comprised...   [click here for more]
20.Warhammer Fantasy Roleplay First Edition Core Rulebook

Warhammer Fantasy Roleplay First Edition Core Rulebook
by Cubicle 7 Entertainment Ltd.

Fully OCR'd, bookmarked and cleaned up to look amazing, the first edition of the seminal Warhammer Fantasy Roleplay comes to PDF! We’ve painstakingly scanned every page, and created a PDF that maintains the appearance of the original. This does make for a slightly larger file than we’d normally produce, but on this occasion, we think it’s worth it for all the great First Edition...   [click here for more]
21.Tiny Dungeon: Second Edition

Tiny Dungeon: Second Edition
by Gallant Knight Games

Minimalist Fantasy is back! Tiny Dungeon: Second Edition is the newest iteration of the minimalist fantasy roleplaying game! Powered by the TinyD6 engine, with streamlined mechanics that utilize only one to three single six-sided dice on every action, characters that can be written 3x5 notecard, and easy to understand and teach rules, Tiny Dungeon 2e is great...   [click here for more]
22.Chronicles of Darkness

Chronicles of Darkness
by Onyx Path Publishing

Keep walking. Eyes straight ahead. Don’t look back. In the shadows and between the cracks of our everyday lives hide the Chronicles of Darkness. Here lurk creatures of ancient myth and urban legend. Here lie the graves of angels and the bunkers of secret government programs. Here every malformed horror you’ve ever seen out of the corner...   [click here for more]
23.Adventure Theory

Adventure Theory
by Dancing Lights Press

Any System! Any Setting! Adventure is the Third Pillar of Fantasy Storytelling This book is about story. I named it Adventure Theory because it’s a more compelling title for tabletop roleplaying gamers, but it’s only one component of a great fantasy adventure. To have a compelling adventure, you need solid characters and an interesting setting as well as a moderately coherent plot and...   [click here for more]
24.Infinity: Adventures in the Human Sphere

Infinity: Adventures in the Human Sphere
by Modiphius

From the unreachable boardrooms of the Hyperpowers to the cold asteroids of Human Edge, and the bright allure of Maya to the dark corners of Arachne, intrigues and confrontations take place across every aspect of the Human Sphere. New plots, counteroffensives, and plans for subterfuge are deployed with a frantic pace even ALEPH would struggle to process. Walking an infinitesimally thin line amidst...   [click here for more]
25.False Lives

False Lives
by Schwalb Entertainment

In the years leading up to the orc uprising, the Empire saw incredible innovation, as constructs and other mechanical beings emerged. Although their creation was prohibitively expensive for large-scale manufacturing, wealthy individuals could commission such wondrous devices to toil in mines, haul cargo off and onto ships, and perform whatever other labors they commanded. In Lij, clockworks joined...   [click here for more]
26.The Savage World of Flash Gordon

The Savage World of Flash Gordon
by Pinnacle Entertainment

“He’ll save every one of us!” On the rogue planet of Mongo, a brutal and sadistic tyrant named Ming the Merciless rules from his royal palace at the heart of Mingo City. Secretly defying the emperor’s reign of terror are the Freemen, revolutionaries banded together from a number of kingdoms around the globe. From the winged hawkmen of Sky City to the ice giants of Naquk,...   [click here for more]
27.Call of Cthulhu 7th Edition - Keeper's Rulebook

Call of Cthulhu 7th Edition - Keeper's Rulebook
by Chaosium

Chaosium's Horror Roleplaying in the Worlds of H. P. Lovecraft The Old Ones ruled the earth aeons before the rise of man. Traces of their cyclopean cities can still be found on remote islands, buried amid the shifting desert sands, and in the frozen wastes of the polar extremes. Originally they came to this world from the stars. They sleep now, some deep within the earth or beneath the sea. When...   [click here for more]
28.Dungeon World

Dungeon World
by Sage Kobold Productions

Golden Geek RPG of the Year 2012 Indie RPG 2012 Winner: Best Game, Best Support, Best Production ENnie Award Winner 2013: Best Rules - Gold Winner Combining high-action dungeon crawling with cutting-edge rules, Dungeon World is a roleplaying game of fantasy adventure. You and your friends will explore a land of magic and danger in the roles of adventurers searching...   [click here for more]
29.Hostile

Hostile
by Zozer Games

Print on Demand available for HOSTILE at Lulu.com Oh, God... it's getting inside. GET IT OUT! GET IT OUT! SOMEBODY PLEASE HELP ME! Somebody help me ... GET IT OUT OF MY SUIT! HOSTILE is a gritty, near future roleplaying setting for the 2D6 Cepheus Engine rules that is inspired by movies like Outland and Alien. It is a universe of mining installations, harsh...   [click here for more]
30.Mage: The Ascension 20th Anniversary Edition

Mage: The Ascension 20th Anniversary Edition
by Onyx Path Publishing

I tell you this: We are Divinity. Reality is ours to bend. To subvert. To command. We have that power – all of us. Not everyone knows what to do with it, or uses it well. Most of us never realize just what it is we are or how much we can do. Those of us who do well, some of us are monsters. Manipulators. Parasites. Tyrants. Fanatics. And the rest of us never see...   [click here for more]
31.Shadowrun: Fifth Edition Core Rulebook (Master Index Edition)

Shadowrun: Fifth Edition Core Rulebook (Master Index Edition)
by Catalyst Game Labs

EVERYTHING HAS A PRICE There are cracks in the world. They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive. They are the shadows of the world, and they are where you live. You are a shadowrunner, thriving in the margins, doing the jobs no one else can. You have no office, no permanent home, no background to check. You are whatever you...   [click here for more]
32.Unmasked

Unmasked
by Monte Cook Games

Superpowers and Horror in a Dark Eighties Top Gun is in theaters. “Papa Don’t Preach” is on the radio. Halley’s Comet is in the sky, and Iran-Contra is in the news. The Soviets are in Afghanistan, and the Doomsday Clock is at 3 minutes until midnight. But there’s something else going on—something even bigger. At school, at the mall, down by the 7-Eleven, you’ve...   [click here for more]
33.Warhammer Fantasy Roleplay First Edition - Shadows Over Bögenhafen The Enemy Within Part 1

Warhammer Fantasy Roleplay First Edition - Shadows Over Bögenhafen The Enemy Within Part 1
by Cubicle 7 Entertainment Ltd.

And at the appointed time we shall rise from our secret places and throw down the towns ans cities of the Empire. Our brethren shall pour forth from the forests to slay and burn. Chaos will cover the land and we, the chosen servants, shall be exalted in His eyes. Hail to Tzeench, Changer of the Ways – Njawrr’thakh ‘Lzimbarr Tzeentch!” Excerpt from The Book of...   [click here for more]
34.CASTLE OLDSKULL - Oldskull Dungeon Bestiary

CASTLE OLDSKULL - Oldskull Dungeon Bestiary
by Kent David Kelly

This is the tome of dragons deep, This is the book of the orcish blade ... Bloodied leer of cavern troll, Canticle of the underworld. Graven by the hand of Fate, Beheld by Balor's crimson eye ... This is the jeweled crown and key, Death chant of the dungeon beast. A major companion work to the well-received CLASSIC...   [click here for more]
35.Great Rift Adventure 2: Deepnight Endeavour

Great Rift Adventure 2: Deepnight Endeavour
by Mongoose

A terrifying struggle against a truly alien force in the depths of the Great Rift… Great Rift Adventure 2: Deepnight Endeavour takes place aboard a derelict exploration vessel which the Travellers must enter to locate fuel. With no way to get home, they discover there are survivors, and that the ship has taken aboard a malevolent entity seeking to reach an inhabited planet....   [click here for more]
36.FAITH: Core Book

FAITH: Core Book
by Burning Games

The Universe of FAITH is at the brink of collapse. Two powerful species have struggled to coexist for decades, and now a terrible menace is dawning on them from the edges of known space. Meanwhile, humans are a second-tier species, fighting for relevance in a changing cosmos. The cold war between civilizations heats up. Sabotage and espionage are part of the intergalactic tapestry. Religious wars...   [click here for more]
37.INDEX CARD RPG Core Set

INDEX CARD RPG Core Set
by RUNEHAMMER GAMES

Enter the CORE! ICRPG CORE is finally here, with a full rule book and miniature set to get YOUR game table kicking ass! >>You REALLY want this PDF! ICRPG is a living game, growing and improving all the time with the help of awesome player's and GM's! BE SURE TO GET A PDF COMBO to receive new updates and expansions monthly! Also, you need the PDF to get character...   [click here for more]
38."Dark Cities" - 100+ scenarios for urban adventures!

"Dark Cities" - 100+ scenarios for urban adventures!
by Alex "Earin Shaad " Petrovic

Welcome to "Dark Cities", a collection of over 100 plothooks and storyseeds for RPGs! "Cities are beacons of civilization and order. But sometimes the strongest light casts the darkest shadows." This book contains dozens and dozens of scenarios and scenario ideas for adventures in urban settings, suited for nearly all imaginable kinds of fantasy RPGs. If your game has settlements...   [click here for more]
39.Heroic Maps - Modular Kit: Dry Ravine Paths

Heroic Maps - Modular Kit: Dry Ravine Paths
by Heroic Maps

Modular Kit: Dry Ravine Paths Modular Kit: Dry Ravine Paths is a printable tileset compatible with any RPG/Dungeon-Crawl game. Modular Kit: Dry Ravine Paths comprises 64 different tiles that can be printed multiple times and arranged in limitless combinations. Each tile depicts a dry and arid desert badland environment, with narrow canyons and steep cliff...   [click here for more]
40.Heroic Maps - Modular Kit: Dry Ravine Streams

Heroic Maps - Modular Kit: Dry Ravine Streams
by Heroic Maps

Modular Kit: Dry Ravine Streams Modular Kit: Dry Ravine Streams is a printable tileset compatible with any RPG/Dungeon-Crawl game. Modular Kit: Dry Ravine Streams comprises 64 different tiles that can be printed multiple times and arranged in limitless combinations. Each tile depicts a shallow stream flowing through dry and arid desert badland environment,...   [click here for more]
41.Heroic Maps - Modular Kit: Dry Ravine Locations

Heroic Maps - Modular Kit: Dry Ravine Locations
by Heroic Maps

Modular Kit: Dry Ravine Locations Modular Kit: Dry Ravine Locations is a printable tileset compatible with any RPG/Dungeon-Crawl game. Modular Kit: Dry Ravine Locations comprises ten different 10x12 tiles that can be printed multiple times and arranged in limitless combinations. The tiles can be used as standalone locations, or better yet, combined with...   [click here for more]
42.Werewolf: The Apocalypse 20th Anniversary Edition

Werewolf: The Apocalypse 20th Anniversary Edition
by Onyx Path Publishing

These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse!   Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and filled...   [click here for more]
43.Mage the Awakening 2nd Edition

Mage the Awakening 2nd Edition
by Onyx Path Publishing

The world is a Lie. Humanity is cursed into a prison of Sleep, ignorant of the wonder and danger all around them. Ground down into slavery to masters they’ll never see, beset by a plague of cares to distract them from the Truth. Magic. You were like them, once, but now you are Awakened. You see the world beneath the Lie’s skin, and the Mysteries beckoning...   [click here for more]
44.Call of Cthulhu Investigator Handbook 7th Edition

Call of Cthulhu Investigator Handbook 7th Edition
by Chaosium

A CORE GAME BOOK FOR PLAYERS “We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far.” —H.P. Lovecraft Will you stand against the horrors of the night? Whether learned professor, nosy journalist, or hard-hitting detective, investigators need all the help they can get. Let this book be your guide....   [click here for more]
45.Warhammer Fantasy Roleplay First Edition - Death on the Reik The Enemy Within Part 2

Warhammer Fantasy Roleplay First Edition - Death on the Reik The Enemy Within Part 2
by Cubicle 7 Entertainment Ltd.

“The time shall come when the enemies of Chaos shall relax their guard and pay no heed to the shadows at their backs. Then shall the Great Mutator cause the warped moon to awaken, and the beloved of Mórr shall spit upon the lands of The Empire. Where his spittle doth land, there shall the weak fear to tread, but the possessor of the spittle shall wield great power” -Extract...   [click here for more]
46.Star Trek Adventures Gamesmaster Screen & Player References + TNG & TOS character sheets

Star Trek Adventures Gamesmaster Screen & Player References + TNG & TOS character sheets
by Modiphius

Engage in Star Trek roleplaying! The official Star Trek Adventures Gamemaster Screen is a PDF of a three panel screen to help power your Star Trek missions. The exterior features beautiful rendered artwork of Starfleet vessels and Romulan cruisers, while the inside cover contains useful rules references, tables, charts and random generators for Gamemasters so the 2d20 system is at your fingertips!...   [click here for more]
47.Mythic Variations 2

Mythic Variations 2
by Word Mill

Introducing new rules variations to power your Mythic adventures! Mythic Variations 2 is a collection of rules modifications for Mythic Role Playing and Mythic Game Master Emulator, giving players a new way to experience GM-less and solo role playing. Mythic Variations 2 expands on the core Yes/No mechanic of Mythic, splitting questions into 5 separate types of questions, or Checks, including: ...   [click here for more]
48.Star Frontiers: Alpha Dawn

Star Frontiers: Alpha Dawn
by Wizards of the Coast

Alpha Dawn... stage one of the Star FrontiersTM science fiction game system. A great way to enter the world of science fiction role playing. These Basic Rules teach you how to create characters, move and fight on the game map, and how to create adventures of your own. The included adventure, Crash on Volturnus, is simple enough for both beginning players and referees. Stage two......   [click here for more]
49.Delta Green: Handler's Guide

Delta Green: Handler's Guide
by Arc Dream Publishing

This massive, full-color volume is filled with deep resources just for the Delta Green game master. THE PAST: details on the world and history of Delta Green. THE UNNATURAL: details on the Cthulhu Mythos, from monsters to hypergeometry to the Great Old Ones, including rules for creating new threats. THE SCHISM: deep details on the Delta...   [click here for more]
50.Star Trek Adventures: The Next Generation Player Characters

Star Trek Adventures: The Next Generation Player Characters
by Modiphius

This PDF contains statistics for the crew of the U.S.S. Enterprise NCC-1701-D, including Captain Picard, Commander Riker, Commander Troi, Lt. Commander Data, Lt. Commander Geordi La Forge, Lieutenant Worf, and Lieutenant Yar, as well as the game statistics for the Starship Enterprise herself. These characters require the Star Trek Adventures core rulebook...   [click here for more]
51.Tales from the Loop: Our Friends the Machines & Other Mysteries

Tales from the Loop: Our Friends the Machines & Other Mysteries
by Modiphius

The first campaign book for the award winning Tales from the Loop RPG, which scooped no less than five ENnies including Best Game, Best Setting, Best Writing, Best Internal Art and Product of the Year in 2017! Toys suddenly developing intelligence. A mystical mummy roaming the beaches. Weird events in the local video store. A mixtape full of mysteries. Four wondrous machines. A...   [click here for more]
52.Quill: White Box

Quill: White Box
by Trollish Delver Games

Quill: White Box is a new way to play the award-winning Quill letter-writing solo roleplaying game, inspired by the original version of the famous fantasy game. For the first time, create a classic fantasy character from classes like fighter, cleric, thief, elf and dwarf, each with its own special ability to help you on your letter-writing adventures. Use the same character through...   [click here for more]
53.Star Trek Adventures: The Original Series Player Characters

Star Trek Adventures: The Original Series Player Characters
by Modiphius

This PDF contains statistics for the crew of the U.S.S Enterprise NCC-1701, including Captain Kirk, Commander Spock, Dr. McCoy, Lt. Commander Scott, Lieutenant Sulu, Lieutenant Uhura, Ensign Chekhov, and Nurse Chapel, as well as the game statistics for the Starship Enterprise herself. These characters require the Star Trek Adventures core rulebook...   [click here for more]
54.Scum and Villainy, Digital Edition Early Access

Scum and Villainy, Digital Edition Early Access
by Off Guard Games

DIGITAL EARLY ACCESS EDITION This is the digital early access edition of the game. When you purchase this product, you'll receive a PDF of the game in progress as well as every update of the PDF, including the final, complete version of the game. The current version 1.7 is nearly complete! Currently its being proofread, and waiting on art (both of which should be...   [click here for more]
55.Mythic Constantinople - TDM230

Mythic Constantinople - TDM230
by Design Mechanism

Byzantium, Queen of Cities, Constantinople, bridging Europe and Asia like a jewel, the epicentre of medieval culture. The year is 1450 or, as the Byzantines reckon it, the 6,958th year since Creation. This is an age of exploration and invention; an age of intrigue, and an age of empires. The known world congregates here: mercenaries from England and Russia; the wealthy merchants of Genoa, Venice...   [click here for more]
56.Vampire: The Requiem 2nd Edition

Vampire: The Requiem 2nd Edition
by Onyx Path Publishing

Note: This was previously published as Blood and Smoke: the Strix Chronicle, now retitled with a new cover and an index. Updated and revised core rule book for Vampire: The Requiem. Tonight, you become one of the Kindred, the beautiful and the damned who hide behind our ordinary world. Driven by a hunger like fire, you will struggle to...   [click here for more]
57.Vampire 20th Anniversary Edition: The Dark Ages

Vampire 20th Anniversary Edition: The Dark Ages
by Onyx Path Publishing

It’s 1242. The Mongol army crushed Baghdad, then Russia under its heel, then moved on to devastate Poland and Hungary. The Holy Roman Empire stood to war with the Papacy. The second Lombard League wielded the word of the Pope and fought off Frederick II. The War of Princes rages. Patricide looms. Young powers look up the ladder to the next rungs, and see stagnation and hypocrisy. They see targets....   [click here for more]
58.Apocalypse World (2nd Ed)

Apocalypse World (2nd Ed)
by lumpley games

Something's wrong with the world and I don't know what it is. It used to be better, of course it did. In the golden age of legend, when there was enough to eat and enough hope, when there was one nation under god and people could lift their eyes and see beyond the horizon, beyond the day. Children were born happy and grew up rich. Now that's not what we've got. Now we've got this....   [click here for more]
59.The Savage World of Flash Gordon: Kingdoms of Mongo

The Savage World of Flash Gordon: Kingdoms of Mongo
by Pinnacle Entertainment

“He’ll save every one of us!” Kingdoms of Mongo is a comprehensive guide to the many diverse lands that can be found upon, above, and even within the great rogue planet of Mongo. This in-depth guide explores the cultures, geography, technology, and denizens of each domain. It contains everything your explorer needs to survive beyond the safety and security of Mingo City’s...   [click here for more]
60.Hero Kids - Fantasy RPG

Hero Kids - Fantasy RPG
by Hero Forge Games

Hero Kids is the ENnie award-winning fantasy RPG for kids aged from 4 to 10. This game offers a fast and fun introduction to RPGs, perfect for younger kids who are just getting interested in role-playing games. NOTE: The print option includes the core rules, heroes, and monsters. Select the Print + PDF option (no extra cost) to also get the introductory adventure and printable...   [click here for more]
61.Conan: Adventures in an Age Undreamed Of core book

Conan: Adventures in an Age Undreamed Of core book
by Modiphius

WELCOME TO THE HYBORIAN AGE! KNOW, O PRINCE, THAT BETWEEN THE YEARS WHEN THE OCEANS DRANK ATLANTIS AND THE GLEAMING CITIES, AND THE YEARS OF THE RISE OF THE SONS OF ARYAS, THERE WAS AN AGE UNDREAMED OF, WHEN SHINING KINGDOMS LAY SPREAD ACROSS THE WORLD LIKE BLUE MANTLES BENEATH THE STARS... Robert E. Howard’s Conan: Adventures in an Age Undreamed Of takes you into...   [click here for more]
62.Conan The Mercenary

Conan The Mercenary
by Modiphius

I'm a mercenary. I sell my sword to the highest bidder. I never planted wheat and I never will, so long as there are other harvest to be reaped with the sword." The Hyborian Age is a time of incessant war. The armies of kings and queens cannot master the battlefield alone, and the task is left to those sell-swords who trade blood for coin. In Conan the Mercenary, the battle fi elds are yours...   [click here for more]
63.Monster of the Week

Monster of the Week
by Evil Hat Productions, LLC

A monster lurks in the shadows... Most people don’t believe in monsters, but you know the truth. They’re real, and it’s your task to bring them down. This revised edition of Monster of the Week brings that adventure to life. Monster of the Week is a standalone action-horror RPG for 3-5 people. Hunt high school beasties a la Buffy the Vampire Slayer,...   [click here for more]
64.Pugmire Core Rulebook

Pugmire Core Rulebook
by Onyx Path Publishing

Be a good dog. Protect your home. Be loyal to those who are true. These are the words of the Code of Man.”   — Sister Picassa Collie, Shepherd of the Church of Man Dogs have inherited the world, building the kingdom of Pugmire untold centuries after the Ages of Man are over. These dogs have been uplifted to use tools and language, and they seek to rediscover...   [click here for more]
65.GM Screen - ZWEIHÄNDER Grim & Perilous RPG

GM Screen - ZWEIHÄNDER Grim & Perilous RPG
by Grim & Perilous Studios

Gamemasters! Are you running grim & perilous adventures, but tired of dog-earing the pages in your copy of ZWEIHÄNDER Grim & Perilous RPG? Then prepare yourself with our color blind-friendly ZWEIHÄNDER GM Screen, available exclusively at DriveThruRPG! Designed to fit into both the portrait-styled DriveThruRPG GM Screen (which you can add at check-out) and...   [click here for more]
66.Werewolf: the Forsaken 2nd Edition

Werewolf: the Forsaken 2nd Edition
by Onyx Path Publishing

The need to hunt burns in your heart and in your soul. To chase down prey with your blood pumping fire through your body. Yesterday you didn’t know what that felt like, but today you’re sitting in a room with the bodies of your family and you need to hunt. You are a human, a wolf, a killer, a monster. The ultimate predator. You...   [click here for more]
67.Delta Green: Viscid

Delta Green: Viscid
by Arc Dream Publishing

Even Death Has a Half-Life Two days ago, a newspaper delivery driver found retired geneticist Tibalt Grieves dead outside his suburban home. Police found Grieves’ girlfriend dead in the house. A detective discovered a hidden lab, outfitted with bio-hazard scrubbers. A CDC specialist found unidentifiable samples—samples that indicated that something had gotten loose....   [click here for more]
68.Heroic Maps - Modular Kit: Dry Ravine Complex

Heroic Maps - Modular Kit: Dry Ravine Complex
by Heroic Maps

Modular Kit: Dry Ravine Complex Modular Kit: Dry Ravine Complex is a printable tileset compatible with any RPG/Dungeon-Crawl game. Modular Kit: Dry Ravine Complex is a 20x30 battlemap depicting a huge network of dry, arid desert badland ravines and canyons. The map can be used as a stand-alone location, or joined up with tiles from the Dry Ravine Modular...   [click here for more]
69.Hc Svnt Dracones Sound and Silence

Hc Svnt Dracones Sound and Silence
by Weapons Grade Funk

HC SVNT DRACONES: Sound and Silence is a comprehensive lore compendium for the HC SVNT DRACONES roleplaying universe. Contained within the first half of this book are descriptions of locations, corp practices, technology, culture, and history, that will help augment and support your HSD plots. Diagrams and portraits will allow you to get a feel for uniforms and aesthetic, and job descriptions can...   [click here for more]
70.Doors to Darkness

Doors to Darkness
by Chaosium

Doors To Darkness provides five scenarios written especially for beginning Keepers and players of Call of Cthulhu. Here you will find horror, mystery, investigation, ghastly monsters, strange magics, and forgotten secrets, as well as plenty of advice about how to run the adventures for best effect. As well as the scenarios, an essay by Kevin Ross details a wide range of hints and tips on running Call...   [click here for more]
71.Winterhorn

Winterhorn
by Bully Pulpit Games

WINTERHORN is a live action game for 3-8 players about how governments degrade and destroy activist groups. By playing law enforcement and intelligence operatives working diligently to demoralize and derail, you’ll learn about the techniques used in the real world in pursuit of these goals. By playing WINTERHORN you’ll have a chance to reflect on weak points in your own...   [click here for more]
72.City of Mist Core Book

City of Mist Core Book
by Son of Oak Game Studio

THE CORE BOOK FOR THE AWARD-WINNING COMIC-BOOK NOIR RPG SET IN A CITY OF ORDINARY PEOPLE AND LEGENDARY POWERS Download the preview Hit the rainy streets of an enigmatic metropolis as a modern-day legend in search for the truth. Investigate unsolved cases, uncover the stories of the city residents, and confront the hidden forces pulling the strings from beyond the veil of the Mist....   [click here for more]
73.Dragons & Gods™, for Palladium Fantasy RPG® 2nd Edition

Dragons & Gods™, for Palladium Fantasy RPG® 2nd Edition
by Palladium Books

Dragons & Gods™ A Sourcebook for the Palladium Fantasy RPG®, Second Edition Compatible with Rifts® An in-depth look at the dragons of the Palladium World, their habits, allies, and lives. The gods of the known world, their powers, minions, churches, cults, priests and alliances to good and evil. Dragons including the Hydra, Fire Dragon, Thunder Lizard,...   [click here for more]
74.The Sprawl // MIDNIGHT

The Sprawl // MIDNIGHT
by Ardens Ludere

The Sprawl: Mission-based cyberpunk, powered by the Apocalypse Glide through the most secure corporate computer networks. Crack the ICE that stands between you and that big score. Drop your cyberlinked autoshotgun to the floor empty. Flick chrome blades from your fingers. Dive into the midst of that corporate response team to secure your team’s exit. Turn up your...   [click here for more]
75.Fiasco

Fiasco
by Bully Pulpit Games

As seen on Wil Wheaton's show Tabletop! Fiasco is an award-winning GM-less game for 3-5 players, designed to be played in a few hours with six-sided dice and no preparation. During a game you will engineer and play out stupid, disastrous situations, usually at the intersection of greed, fear, and lust. It's like making your own Coen brothers movie, in about the same amount...   [click here for more]
76.Masks: A New Generation

Masks: A New Generation
by Magpie Games

Winner of the 2017 silver ENnie for Best Family Game A giant robot is smashing down Main Street. Your best friend tried to kiss you. Your mom thinks your grades need work. Your mentor thinks your team is bringing you down. Oh, and your costume is ripped. Just another day in Halcyon City... Masks: A New...   [click here for more]
77.Fragged Kingdom

Fragged Kingdom
by Design Ministries

The Archdruid is dead! Now is the time to reclaim the world for civilisation. Akharon is a world scarred by a magical druidic war and overflowing with monsters. Much has been lost, waiting to be reclaimed by those bold enough to set foot outside of civilisation's last bastion, Stronghold. It is a world besieged by malevolent forces who channel the planet’s own dark magic and direct strange...   [click here for more]
78.Red Markets: A Game of Economic Horror

Red Markets: A Game of Economic Horror
by Hebanon Games

Red Markets is a tabletop RPG about economic horror. In Red Markets, characters risk their lives trading between the massive quarantine zones containing a zombie outbreak and the remains of civilization. They are Takers: mercenary entrepreneurs unwilling to accept their abandonment. Bound together into competing crews, each seeks to profit from mankind’s near-extinction...   [click here for more]
79.Heroic Maps - Storeys: Kennelfield Winter Castle Gatehouse

Heroic Maps - Storeys: Kennelfield Winter Castle Gatehouse
by Heroic Maps

Kennelfield Winter Castle Gatehouse Originally a small wooden tower, over the years successive generations of the Kennelfield family have improved the site, creating the present day structure. The gate has been fortified with a strong gatehouse that sits in the middle of a defensive wall.   A set of printable battlemaps compatible with any RPG/Dungeon-Crawl...   [click here for more]
80.Dread

Dread
by The Impossible Dream

WINNER OF THE 2006 GOLD ENNIE FOR INNOVATION Beyond the door we could hear the highway, the cars, the trucks, the roar of freedom. Beyond the door. But the twenty feet between us and the door, between us and the highway... Only the lighter's dying blue flame interrupted that ocean of darkness... where It waited, just where we left It. Explore hostile worlds of your own...   [click here for more]
81.Sentinel Comics: The Roleplaying Game Starter Kit

Sentinel Comics: The Roleplaying Game Starter Kit
by Greater Than Games, LLC

In the Sentinel Comics Roleplaying Game, you and your friends play as comic-book heroes - either from the pages of Sentinel Comics or from your own imagination! Join forces against terrible villains and fight in dangerous environments, all in a tabletop roleplaying game! The Sentinel Comics Roleplaying Game Starter Kit comes with everything you need to play your first entire super-heroic campaign!...   [click here for more]
82.Adventures in Middle-earth - Mirkwood Campaign

Adventures in Middle-earth - Mirkwood Campaign
by Cubicle 7 Entertainment Ltd.

The Necromancer may have been cast out of Dol Guldur, but a lingering darkness remains over Mirkwood, a shadow that will grow ever longer as the years draw on – unless a fellowship of heroes step forward and hold back the gloom. The Mirkwood Campaign™ for Adventures in Middle-earth™ includes enough adventure material to keep you playing for months or even years,...   [click here for more]
83.Worldbuilding Theory

Worldbuilding Theory
by Dancing Lights Press

Any System! Any Setting! Worldbuilding is the Second Pillar of Fantasy Storytelling Worldbuilding is essential to a good fantasy adventure. It creates the context for the characters and the stories that they’re involved in. The information necessary to understand the motivations of the villains, the goals of the story, and what’s at stake if the protagonists fail, are all tied up on the...   [click here for more]
84.M20 The Book of Secrets

M20 The Book of Secrets
by Onyx Path Publishing

More Than Magick For mages who think they have everything, this trove of treasures expands upon the wealth of material presented throughout Mage: The Ascension’s 20th Anniversary Edition. New Traits, new rules, essays, answers, information… the Secrets are revealed within. Enter the Annex Building upon the M20 core rulebook, this Book...   [click here for more]
85.Demon: The Descent

Demon: The Descent
by Onyx Path Publishing

Angels are everywhere. They are under the everyday world, behind it, beyond it. They are sent by the God-Machine to enact its will through time and space, delivering messages, building infrastructure, protecting some people, killing others. You were one of those angels... But not anymore. Now you are one of the Unchained, a fallen angel who defected to the human race. Yours is a world of false...   [click here for more]
86.Delta Green: The Way It Went Down

Delta Green: The Way It Went Down
by Arc Dream Publishing

Lovecraftian cosmic terror meets modern-day conspiracy in these 33 brief tales of horror and personal apocalypse. The Key The Junk Shop Into the West Inside At the Shore In the Back Seat Kay’s Voice The Witness Dear Cind The Phone Man and I The Lady of the Rock Between Here and Forever It Was Not Her Words End of the World of the End What the Voice Said Water Town The Last...   [click here for more]
87.Tales from the Loop RPG: Rulebook

Tales from the Loop RPG: Rulebook
by Modiphius

Winner of five ENnies in 2017 including Best Game, Best Setting, Best Writing and Product of the Year! “RPG Tales from the Loop lets you channel Stranger Things and ET.” The Verge “Tales From The Loop could very well be the RPG phenomenon of 2017.” Geek & Sundry The landscape was full of machines and scrap metal connected to the facility in one way or another. Always...   [click here for more]
88.Fragged Empire - Core Rule Book

Fragged Empire - Core Rule Book
by Design Ministries

"Betrayed by your creators, you are a genetically engineered remnant emerging from the ruin of genocidal war…" Set in a far future 'post, post-apocalypse', four non-human races seek to build a new society for themselves after barely surviving a genocidal war. Has EVERYTHING you need to play. 384 pages 4 Playable races (The Corporation, Kaltoran,...   [click here for more]
89.Savage Worlds Deluxe

Savage Worlds Deluxe
by Pinnacle Entertainment

Savage Worlds is a Fast! Furious! and Fun! rules system for any genre of roleplaying game. Create your own setting, convert an existing one, or pick up one of our amazing worlds like Deadlands, Slipstream, or Weird War II.The rules give players plenty of depth to create their characters and keep bookkeeping to a minimum for the game master. If you're looking for a game that's...   [click here for more]
90.Dead Reign® Sourcebook 6: Hell Followed™

Dead Reign® Sourcebook 6: Hell Followed™
by Palladium Books

Hell Followed™ A Dead Reign® Sourcebook – Do more than survive “This book begins to redefine the zombie genre. It broadens the field of possibilities and expands upon the modern zombie mythos. It is full of twists and surprises I had never imagined.” – Alex Marciniszyn, Editor   In the wake of the Zombie Apocalypse, survivors find...   [click here for more]
91.[5E] A Touch of Class: 7 New Classes for 5th Edition

[5E] A Touch of Class: 7 New Classes for 5th Edition
by EN Publishing

Meet the full alchemist, cardcaster, diabolist, feywalker, morph, noble, and occultist classes for your 5E games in this 70-page book! These seven classes originally appeared in EN5ider, the 5th Edition patreon. Over time, they have been revised and updated after plenty of feedback from the community, and now they're ready to be presented as a full-colour softcover book! Each is a full class, along...   [click here for more]
92.Shadowrun: Forbidden Arcana (Advanced Magic Rulebook)

Shadowrun: Forbidden Arcana (Advanced Magic Rulebook)
by Catalyst Game Labs

Ride the Crashing Wave Magic is wild. Magic is undisciplined. You can try to impose order and understanding on it, but that’s just surface. Underneath is chaos, an erratic heart beating to a staggering rhythm. You don’t control it, any more than a surfer controls twenty-meter-tall wave; you don’t direct the wave, you ride it, capture a piece of its power, and hope to survive. If...   [click here for more]
93.7th Sea Core Rulebook (Second Edition)

7th Sea Core Rulebook (Second Edition)
by John Wick Presents

7th Sea is a tabletop roleplaying game of swashbuckling and intrigue, exploration and adventure, taking place on the continent of Theah, a land of magic and mystery inspired by our own Europe. Players take the roles of heroes thrown into global conspiracies and sinister plots, exploring ancient ruins of a race long vanished and protecting the rightful kings and queens of Theah...   [click here for more]
94.Fragged Aeternum

Fragged Aeternum
by Design Ministries

A Soulsborne inspired RPG. You are an immortal Tethered, a powerful warrior in the endless city of Aeternum Aeternum, the eternal city, is a place of strife and mystery. It is a metropolis that spans the entirety of known existence, its buildings, parks, and streets stretch from horizon to horizon without end. Within Aeternum, the souls of the dead do not lie still. When a human dies, their...   [click here for more]
95.Prince Valiant

Prince Valiant
by Nocturnal Media

Outstanding for both beginners and experienced players, Prince Valiant® The Storytelling Game is a roleplaying game set in the Arthurian world of Hal Foster’s masterpiece comic strip. The game is by world-renowned game designer Greg Stafford (Runequest, King Arthur Pendragon). Like the majority of Greg’s games, the original edition of this game released in 1989...   [click here for more]
96.HeroQuest Glorantha

HeroQuest Glorantha
by Chaosium

A Marvelous Roleplaying System The book includes everything you need to have to start a campaign in Glorantha: basic overview of the setting; character creation; magic rules for spirit magic, rune magic, sorcery, and Lunar magic; seven complete cult write ups; heroquesting rules and explanations; monster descriptions; themes of Glorantha; and even an introductory adventure that will take your...   [click here for more]
97.Godbound: A Game of Divine Heroes (Deluxe Edition)

Godbound: A Game of Divine Heroes (Deluxe Edition)
by Sine Nomine Publishing

The Throne stands empty. Heaven has fallen, and the Words of Creation thunder from new throats. Undestined, unfettered, unchosen, you are Godbound, and your will is writ with fire. Godbound is a game of divine heroes in a broken world, men and women who have seized the tools that have slipped from an absent God's hands. Bound by seeming chance to the Words of Creation,...   [click here for more]
98.Shadow of the Demon Lord

Shadow of the Demon Lord
by Schwalb Entertainment

The End Is Just the Beginning Sometimes the world needs heroes. But in the desperation of these last days, the world will take all those it can get: heroes, blackguards, madmen, and whoever else is willing to stand against the coming darkness. Will you fight the demons or will you burn it all down and dance among the ashes? Who will you become when the world dies? Shadow of...   [click here for more]
99.Star Trek Adventures: These are the Voyages - Volume 1

Star Trek Adventures: These are the Voyages - Volume 1
by Modiphius

Space, the Final Frontier These are the Voyages: Volume 1 presents eight ready-to-play missions for Star Trek Adventures. Within this book Gamemasters will find the means to test their Starfleet officers at the front line of Starfleet operations. Create your own Star Trek stories of discovery and adventure on the Final Frontier. • 8 ready to play...   [click here for more]
100.Beyond the Wall and Other Adventures

Beyond the Wall and Other Adventures
by Flatland Games

Every home needs its heroes… Your small village seems like a haven to you and your friends, but it is not safe. Dangerous faeries lurk in the forest just outside of town, wicked men and ferocious monsters are a constant threat, and sometimes dark forces find their way into your neighbors’ hearts. You and your companions are young and untested, but ready to protect...   [click here for more]
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