Mythras Imperative is a 32 page introduction to the Mythras system, designed for both newcomers and old hands. It gives you a pared-down, simplified version of Mythras but still with enough options and depth to be a playable game. The rules cover character creation, skills, the core mechanics of the game, spot rules for different circumstances, combat mechanics, and several creatures from fantasy,... [click here for more]
Byzantium, Queen of Cities, Constantinople, bridging Europe and Asia like a jewel, the epicentre of medieval culture. The year is 1450 or, as the Byzantines reckon it, the 6,958th year since Creation.
This is an age of exploration and invention; an age of intrigue, and an age of empires. The known world congregates here: mercenaries from England and Russia; the wealthy merchants of Genoa, Venice... [click here for more]
Kales Pegonites is the man that everyone wants. He’s gone missing, and there are several people looking for him for different reasons. But finding him is only part of the deal: Kales has found himself mixed up in a mystery as old as The City itself.
Life’s Long Consequences is intended to showcase some features of Mythic Constantinople, particularly the seedier side of life. It is suitable... [click here for more]
Mythras Combat Cards offers a new way for handling Combat Special Effects in your Mythras games. Each card describes a specific effect, along with an evocative illustration to help visual the action. Players and Games Masters can hold either a full deck, or simply choose a hand reflecting favoured or appropriate effects as needed.
Each card is colour coded to show if it is offensive, defensive, or... [click here for more]